ohmz.net Report : Visit Site


  • Ranking Alexa Global: # 6,236,656

    Server:Apache...

    The main IP address: 83.170.108.1,Your server United Kingdom,London ISP:UK2 - Ltd  TLD:net CountryCode:GB

    The description :my little confused world...

    This report updates in 05-Dec-2018

Created Date:2003-10-07
Changed Date:2017-03-12

Technical data of the ohmz.net


Geo IP provides you such as latitude, longitude and ISP (Internet Service Provider) etc. informations. Our GeoIP service found where is host ohmz.net. Currently, hosted in United Kingdom and its service provider is UK2 - Ltd .

Latitude: 51.508529663086
Longitude: -0.12574000656605
Country: United Kingdom (GB)
City: London
Region: England
ISP: UK2 - Ltd

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HTTP Header Analysis


HTTP Header information is a part of HTTP protocol that a user's browser sends to called Apache containing the details of what the browser wants and will accept back from the web server.

Content-Length:159544
Keep-Alive:timeout=2, max=100
Server:Apache
Connection:Keep-Alive
Link:; rel="https://api.w.org/", ; rel=shortlink
Date:Tue, 04 Dec 2018 18:59:48 GMT
Content-Type:text/html; charset=UTF-8

DNS

soa:ultra103.uk2.net. hostmaster.ohmz.net. 2014071616 10800 1800 604800 86400
ns:ultra104.uk2.net.
ultra103.uk2.net.
ipv4:IP:83.170.108.1
ASN:13213
OWNER:UK2NET-AS, GB
Country:GB
mx:MX preference = 0, mail exchanger = mx.ohmz.net.cust.a.hostedemail.com.

HtmlToText

skip to content www.ohmz.net my little confused world ideas are a dime a dozen… or that time i “invented” uber but didn’t do anything about it. i just opened up a text editor i have on my phone that i use to take down notes and ideas, and i found an idea for an app that i came up with, complete with monetisation strategy and everything. i never built this app… but someone else did… taxi dispatch system consisting of 3 components server component to keep track of driver locations and hires. customer app (android and ios) allows customer to request a taxi. track location of driver and pay for taxi ride. driver component, notifies driver of jobs, tracks driver location. customer component will give quote for ride using distance to drive from x to y. customer component sends exact coordinates to driver if required and allows driver to see picture of front door. driver component transmits location of driver to server/customer to give estimate of how long till driver arrives. map integration for customer and driver. different version of customer software made available for each customer. download via qr code on receipt. monetization apps are free but 5% of hire is taken as transaction fee if paid through app. customisation of customer app is available at a one off cost, depending on level of customisation. it’s not quite uber, more “uber as a service” to taxi firms, but still because i never built it i can just sit and wonder what would have been… share this: email print facebook reddit twitter pinterest google pocket more linkedin tumblr like this: like loading... author omar posted on november 7, 2018 november 8, 2018 categories android , apple , apps , blog , development , iphone well that went well… apparently i’ve not posted in over a year, so my last blog post was a lie. it does look like my host have upgraded their hardware and software and my blog is slightly more responsive though. i might start posting again. here’s hoping… share this: email print facebook reddit twitter pinterest google pocket more linkedin tumblr like this: like loading... author omar posted on august 14, 2018 categories uncategorized i’m back? i think? i don’t know if this will stick, but after a 2 year hiatus i think i’m coming back to the blog. <<end transmission>> share this: email print facebook reddit twitter pinterest google pocket more linkedin tumblr like this: like loading... author omar posted on april 20, 2017 categories blog i must be psychic! so after i reviewed mysterium yesterday, it appears that libellud released a trailer for the english version of the game, because it was released yesterday! creepy! share this: email print facebook reddit twitter pinterest google pocket more linkedin tumblr like this: like loading... author omar posted on october 2, 2015 categories board games tags mysterium 1 comment on i must be psychic! mysterium: the haunted house there aren’t enough cooperative asymmetric boardgames, especially not ones that feature a silent ghost trying to give players clues by means of cards with completely abstract art on them. if you have ever said that to your self then mysterium is the game for you… before i start lets talk about the elephant in the room, you may have noticed that the title of the box in the image above doesn’t say mysterium, it says tajemnicze domostwo, which is apparently polish for “haunted house”, the reason for this is that mysterium doesn’t have an english edition, yet… there is an english edition on the way, and it will have some improvements / slightly different game mechanics, but as far as i’m aware it doesn’t have a concrete release date as yet. the thing is, that doesn’t really matter. mysterium has not text in it, apart from the rules which you can get a translated version of over at board game geek . the story of mysterium is that there is this house on the outskirts of paris, and 100 years ago someone was murdered there. the wrong person was put on trial and executed for the murder and they have haunted the house ever since. in an effort to appease the spirit the owners have called upon the worlds foremost paranormal investigators to spend a week in the house to try and figure out who the real murderer was and put the spirit to rest. mysterium plays like the bastard child of cluedo (clue) and dixit, but it’s better than both put together… one player plays the ghost, the other players play the paranormal investigators. over the course of 7 rounds the players have to figure the circumstances under which the murder took place and who the real murderer was. this is done by way of visions that the ghost player gives each player, the visions are large art cards, which are very reminiscent of the cards from dixit, each player is assigned three cards in secret: an item: representing “what” a location, representing “where” a person representing “who” the players have to first figure out the what their assigned person was doing, then where they were doing it, and finally who they actually were (i think the new english version changes this order) based on the vision they were given by the ghost. discussion is allowed among the investigators who can assist in interpreting the vision, but at the end of the round each player has to chose what they think the ghost was referring to with the vision by putting their token on it. once all the tokens are placed the ghost is allowed to affirm or reject the investigators guess. if an investigator guesses the correct item they then have to guess the location in the next round and then the person when they have guessed that. the interesting thing about mysterium, are first that the ghost isn’t allowed to communicate with the investigators in any shape of form apart from giving them their vision for the turn and telling them that they guessed correctly or incorrectly at the end of the turn, this leads to a lot of frustration and hilarity on the ghost’s side because the vision cards are so vague that most of them could literally mean anything. trying to keep a straight face and not yell at the investigators for being idiots when one immediately guesses the correct card but is then talked out of it by the other players if really difficult the vision cards are beautifully illustrated, with tons of elements that you can use to try and hint to the players, the thing is not everyone see’s the same thing when they look at the cards, in fact it frequently occurs that a player will point something out on a card that you never noticed, for example one of the items is a clock, it was multiple play throughs in with 3 three different groups before a player to said they thought that the vision was eluding to the clock because there was a mermaid on the clock, none of us had seen the mermaid up to that point… being the ghost is really fun because you essentially know what is going on, and you have to think laterally to try and pick visions that will guide the players to pick the right cards, however, given how bonkers some of the cards are you will get a lot of abuse from the players for picking cards that in their eyes have nothing to do with what they are trying to guess, or worse cards that are blatantly telling them to pick the wrong one, the thing is you can’t defend yourself until the game is over, you just have to adjust your card choices the next turn to line up with the different players’ way of thinking. with one group we played a game where i was the ghost for the first game, one of the investigators spent the whole game incredulous at my choice of visions, i was “clearly doing it wrong” because nothing i had played made any sense. that player was the ghost in the second game and they saw quite how difficult it is to guide a bunch of players with only a limited number of really abstract cards. i genuinely love this game, it looks nice it plays well and it gets your brain going. it also works well for anywhere from 2 to 6 players. the english version should be out later this year, i

URL analysis for ohmz.net


http://www.ohmz.net/2012/04/
http://www.ohmz.net/2015/09/29/tanto-cuoro-do-maid-ion-first-impressions/?share=facebook
http://www.ohmz.net/2011/02/
http://www.ohmz.net/tag/tajemnicze-domostwo/
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http://www.ohmz.net/writing/writing-excercises/
http://www.ohmz.net/2015/09/29/tanto-cuoro-do-maid-ion-first-impressions/?share=twitter
http://www.ohmz.net/2015/10/
http://www.ohmz.net/2011/07/
http://www.ohmz.net/2015/09/29/tanto-cuoro-do-maid-ion-first-impressions/?share=reddit
https://i2.wp.com/www.ohmz.net/wp-content/uploads/2015/09/hive-pocket.jpg
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Whois Information


Whois is a protocol that is access to registering information. You can reach when the website was registered, when it will be expire, what is contact details of the site with the following informations. In a nutshell, it includes these informations;

Domain Name: OHMZ.NET
Registry Domain ID: 104705853_DOMAIN_NET-VRSN
Registrar WHOIS Server: whois.enom.com
Registrar URL: http://www.enom.com
Updated Date: 2017-03-12T16:35:30Z
Creation Date: 2003-10-07T23:08:36Z
Registry Expiry Date: 2020-10-07T23:08:36Z
Registrar: eNom, Inc.
Registrar IANA ID: 48
Registrar Abuse Contact Email:
Registrar Abuse Contact Phone:
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: ULTRA103.UK2.NET
Name Server: ULTRA104.UK2.NET
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2017-08-13T00:02:22Z <<<

For more information on Whois status codes, please visit https://icann.org/epp

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currently set to expire. This date does not necessarily reflect the expiration
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view the registrar's reported date of expiration for this registration.

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The Registry database contains ONLY .COM, .NET, .EDU domains and
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  REGISTRAR eNom, Inc.

SERVERS

  SERVER net.whois-servers.net

  ARGS domain =ohmz.net

  PORT 43

  TYPE domain

DOMAIN

  NAME ohmz.net

  CHANGED 2017-03-12

  CREATED 2003-10-07

STATUS
clientTransferProhibited https://icann.org/epp#clientTransferProhibited

NSERVER

  ULTRA103.UK2.NET 77.92.66.25

  ULTRA104.UK2.NET 77.92.66.26

  REGISTERED yes

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